Effective Use Of Game-Based eLearning In Higher Education

Society in the 21st century is characterized by the pervasiveness of digital technology. Digital literacy is required in almost every facet of the workforce making it incumbent on higher education to provide experiences using technology that promote the development of the needed skills.

This post was first published on eLearning Industry.

7 Ways To Instill A Sense Of Community In Your HR Online Training Program

Co-workers are a valuable source of feedback and moral support, especially in corporate eLearning environments. In this guide, I share tips to instill a sense of community in HR online training to build trust and provide employees with ongoing support.

This post was first published on eLearning Industry.

Remarkable Remote New Hire Onboarding Best Practices

It’s hard to build a team when everyone can’t physically be together. With the onset of the Coronavirus pandemic, so many businesses shifted to working-from-home. The hybrid work model will be part of most employees’ careers forever. That means remote new hire onboarding is here to stay.

This post was first published on eLearning Industry.

How To Gamify Compliance Training And Make It Awesome

Compliance training is probably one of the most boring phrases an employee will ever hear. Think about the last time you had to take mandatory compliance training at your organization? The first reaction is probably “what a waste of time” or “I am so busy I am just going to click through it as fast as I can.” We all know how that feels. But what are you supposed to do if you’re required to complete mandatory training for compliance?

This post was first published on eLearning Industry.

6 Strategies To Enhance Your Employee Retention Program And Upskill Staffers In 2021 (And Beyond)

Many organizations struggle with the issue of how to retain key employees, especially in turbulent times. These employee retention practices can help you lower attrition rates and improve on the job performance.

This post was first published on eLearning Industry.