How To Improve New Hire Integration And Engagement With Onboarding Gamification (Featuring 6 Examples)

New employees in today’s hybrid work paradigm hope for purpose, involvement, and growth in their workplace—beyond salary expectations. In this article, I outline how you can successfully meet these expectations through gamified onboarding.

This post was first published on eLearning Industry.

3 Microlearning Examples To Use And Achieve Success By Leveraging Gamified Learning

Microlearning and gamification are signaling a turning point in the online learning paradigm, catering to modern learning needs with relative ease. Check how this powerful duo can help you improve 3 training scenarios.

This post was first published on eLearning Industry.

How IT Cosmetics Gamified Its Training, Moving From PDF To Passport Journey

Shannon Pirie Charles, Group Vice President of Education at IT Cosmetics, wanted to create an interactive training program as engaging as Instagram and as addictive as Candy Crush. She got it and more in a customized Learning Management System from The Game Agency.

This post was first published on eLearning Industry.

Using Gamification To Develop Effective Cyber Security Training: A Hands-On Case Study

To address the need for better cyber security awareness training, Inno-Versity partnered with a cyber security company with a global client base. The objective was to educate corporate and higher education clients. These modules are primarily focused on training end-users to prevent an attack by creating a content-rich, engaging story that motivated participants through a robust gamified learning experience.

This post was first published on eLearning Industry.

Leveraging An eLearning Gamification Strategy For Your Higher Ed Course [A Guide For L&D]

The Kenan Institute for the Arts at the University of North Carolina faced significant challenges in teaching its students and the arts community how to brand and market their skills. Traditional students joined with members of the community to learn to achieve their goals. Inno-Versity used game theory to build the learning assets needed.

This post was first published on eLearning Industry.

A Case Study On Deploying Gamification And VR In An Active Shooter Training Course

In this case study drawn from Inno-Versity’s work with law enforcement, we describe how the combination of Virtual Reality, game theory, and learning theory works to produce a world-class learning opportunity for frontline officers and others.

This post was first published on eLearning Industry.

Gamification Expert Shares Insider Tips On Gamified Learning [Q&A]

Yu-kai Chou has a remarkable mind for games. He’s written several books and spoken on the topic, while been given the “Gamification Guru of the Year Award” by the World Gamification Congress. He has also worked with some of the largest companies in the world. What you are about to read is a summary of a podcast Jerry Zandstra did with Yu-kai.

This post was first published on eLearning Industry.