Rock, Paper and Scissors !…

Hello Captivaters !…

After a year of “serious” work (see my previous message here), I wanted to take a funny short break…

And what’s better than a game to do it ?…

I had the idea of making a “Rock-Paper-Scissors” game while ago, so here was the time to make it !…

Nothing really complicated with advanced action…

First of all I created 3 variables :

– v_MyScore (For my score)

– v_YourScore (For the player score)

– v_MyChoice (For choosing randomly my action)

1./ On the first slide of the game (“PLAY”) :

I have 3 images/button for the player’s choice, each one leading to another slide, respectively leading to “ROCK”, “PAPER” and “SCISSORS” slides.

I also made a While action to display my randomly choice, using a multi-state object.

2./ On the 3 player’s choice slides (“ROCK”, “PAPER”, and “SCISSORS”) :

I have an image of the player’s choice,  a multi-state object to display my randomly choice (My_Hand), and another multi-state object to display the result (Win, Loose or Equal).

So I put an “on enter action” with :

– a Javascript action to choose randomly my action (1, 2 or 3) :

window.cpAPIInterface.setVariableValue(“v_MyChoice”, Math.floor(Math.random()*3+1));

– 3 conditional actions (one for each randomly choice) :

# If v_MyChoice is equal to 1

=> Modify the state of “My_Hand” to Rock

(Than apply the results => Win, Loose or Equal, using again a multi-state object with my “Dirlo character”, and increment by 1 v_MyScore or v_YourScore, or doing nothing, depending of the result…)

# If v_MyChoice is equal to 2

=> Modify the state of “My_Hand” to Paper

(Than apply the results => Win, Loose or Equal, using again a multi-state object with my “Dirlo character”, and increment by 1 v_MyScore or v_YourScore, or doing nothing, depending of the result…)

# If v_MyChoice is equal to 3

=> Modify the state of “My_Hand” to Scissors

(Than apply the results => Win, Loose or Equal, using again a multi-state object with my “Dirlo character”,, and increment by 1 v_MyScore or v_YourScore, or doing nothing, depending of the result…)

3./ I fixed the end of the game when a player arrived to 10 points, using 2 new slides (one for “Win”, and one for “Loose”)

For this I put 3 conditional actions on my “Continue button” :

# If v_MyScore is equal to 10

=> Go to “WIN” slide

# If v_YourScore is equal to 10

=> Go to “LOOSE” slide

# If v_MyScore is less than 10 AND v_YourScore is less than 10

=> Go to “PLAY” Slide

And that’s it !… I hope everything is clear as the game is in french !…

So can you beat me ???


As usual great thanks again to Lilybiri !… (See : ;

Have fun with Captivate !…

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Need help publishing my Captivate

I have created an online tutorial with simulation using Captivate (2019).  How do I post my publication into a platform like Teachable?  They accept .mp3, .mp4, .pdf., .png, .mov, .avi, .jpg.

I can also upload an url…but when I try to upload the index.html file – the screen is blank.

I’m new and have watched lots of videos and read lots of postings (thank you!!!) but I am stuck at the moment.

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Captivate 17 to 19 wont play in LMS


I have projects that were developed in Captivate 17.  When the new update came out, I found my self working in 19 without knowing.  So when I went to save and had to convert to 19 or lose my work.

I do not backups to revert too so I now have 6 responsive projects that will play in the mobile or tablet view. (100 slides x 3 views x 6 projects) at this point are they trash because of the this bug.

I tested the same file with the same preferences set in 17 & 19 and the problem is clearly recreatable!

I have been on the phone for over 5 hours with adobe support with no luck.  They want me to copy and paste the project to isolate the slide that is causing the problem.

I did see the skin play hack but that did not work for me.

Anyone else have he same bug and how did you fix it.

I am at a loss and I am shocked that bug such a problem.

I am on an Imac and High Sierra.

Thank you.

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Learning Thursday #3: Use Virtual Reality (VR) to Try on Makeup

Learning Thursday typically focuses on L&D articles and research. But this week, I’m featuring a fun virtual reality activity to ease us into the new year.  (If you need to satisfy your academic reading fix, the last Learning Thursday is here.)

Virtual reality (VR) has been a hot topic in many industries. As you may know, the makeup industry is beginning to use VR to sell products. Maybelline is a prime example. Check out their Virtual Try On tool, which shows you how different products will look on your face. The tool allows you to upload a photo of yourself, take a photo using your device camera, or try out looks on a model.

If you want to know what you’re getting into before you try the tool, here is what it did with a photo of me.

The first photo is me with minimal makeup:

And this is me after using Maybelline’s tool to apply eyeliner, eyeshadow, blush, and lipstick:

Not my usual style, but it’s pretty realistic!  A few questions for discussion…

  1. Do you think this tool would motivate you (or someone you know who wears makeup) to purchase more products?
  2. Is it less intimidating to try out looks like this, versus in a store?
  3. Is it less realistic to try out looks like this, versus in a store?

If virtual reality is interesting to you, check out Adobe Captivate 2019, which helps you build immersive VR learning experiences.

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Errors with published project


Every time I publish a project Cp 2019 and run it in Firefox, the width of the project is cut off on the left side by a few pixels.  This seems to throw off all the buttons as I need to click them repeatedly to get any to work.  If I change the zoom out in Firefox to one less than 100%  everything appears as designed.

When I tested in chrome the first time it worked perfectly.  Displayed the entire frame and all buttons worked on first click.  But then when I loaded for a 2nd time, I get the loading logo and it freezes up in chrome.

my project size is 960 x 612 (so it is not taking up the entire browser view)

Any advice would be greatly appreciated.



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Overlaying image and smart object doesn’t appear in browser


I am working on a project where i have a background image and text in front of it.  The text appears as expected in the browser but at the end of the slide, I ask the user to click a smart button to continue.  I show a smart object (arrow) pointing to the button.  The problem is that the smart object doesn’t appear.

If I move the smart object near the beginning of the slide it shows up fine but towards the end it doesn’t appear.

I am having an additional but similar problem where I am trying to use an arrow to point to text on the screen as I narrate.  The first arrow appears but then nothing else shows up.  During a preview it looks fine when I scrub the timeline.  You can see the arrows appear and disappear as planned.  It happens when I publish or click any of the preview options.

I put the smart object to the top of the stack so its not underneath anything.

Any advice would be greatly appreciated.

Thank you,


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Support for Multiple Monitors for the Timeline Panel

I have been working with a large amount of layers and it is quite tedious to scroll down the timeline panel. Hopefully for the next update, the Timeline Panel can be moved to another window or monitor instead of being stuck at the lower area of the screen.

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A Designer’s First Impression of Adobe Captivate

I don’t have a background in teaching or education (unlike many other participants in this community), but instead have many years of experience working as a designer for advertising agencies and publishers. Most recently I was involved in crafting a interface (UI) for the new eLearning hub of a large Australian university. This project sparked my interested in eLearning design and I decided to take a closer look at Adobe Captivate. Here is my first impression of Adobe Captivate:

User Interface
Being already very familiar with the software of the Adobe Creative Cloud – particularly InDesign, Photoshop, InDesign, Illustrator After Effects, Premiere Pro – I was surprised that the user interface seemed to be more closely related to some of the Microsoft applications than other Adobe software. Maybe this is because many educators are more likely to have used Microsoft Word or PowerPoint than Adobe InDesign or Photoshop? Nevertheless the interface seemed to be easy to grasp and necessary tools and commands were easy enough to locate.

Even though it would have been great to have Captivate automatically included in ones Creative Cloud subscription, I believe the monthly subscription price is reasonable enough – especially compared to some of Adobe’s main competitors in the eLearning space…

What I believe is great about Adobe Captivate is that it’s available for both Windows and Macintosh. Unlike some competitors that are only available for Windows machines, Captivate can be downloaded for MacOS. It makes things so much easier, as I don’t have to either buy a cheap Windows laptop just to run my eLearning software or install a Windows emulator on my Mac.

I’ll post another testimonial as soon as I’ve had more time to explore Adobe Captivate.

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Black Holes, Ruffians and Storyboards

My position on storyboards for eLearning has changed quite a bit over the years. Previously, I was in the frame of mind that storyboarding was only necessary when filming. Why? Well, not to be cliché but “time is money” and if you’ve ever had to pay for studio time, a crew, or compel your busy friends and coworkers to moonlight as unpaid actors in your training video then you already know  the importance of having every aspect of the shoot planned so that you don’t end up having to pay more, or beg your volunteers to come back for a second day of shooting.  The shift in my mindset regarding storyboards occurred the day my project and I was taken down by two strokes known in the Computer-Verse as Big Delete and his accomplice Sneaky ERB (as in, Empties Recycling Bin)! That’s right… No script! No storyboard! Just Captivate and I enjoying a Han Solo adventure before abruptly being swallowed up by a black hole.

Today, I have the learned experience to know that most people need some type of blueprint to collaborate and grow their ideas and for us Instructional Designers this usually takes the form of a Storyboard. Aside from the logistics of staying on budget and on schedule and NOT losing your project… here are two other reasons you should consider using a storyboard with your next eLearning project:

 1.    Storyboarding Helps Identify Grammatical Errors and Inaccurate Content

Most eLearning software utilizes timelines and layers that do not support spell checks within the application. The best way to make sure that your content is free from errors is to copy and paste it into your project from a Word document. This can at times feel tedious, but you know what is more frustrating than the repetition of copy and paste? The professional embarrassment of presenting a project to your peers during beta testing that is riddled with errors! Yikes!

 2.    Storyboarding Can Put the Anxiety of Ambiguity to Rest

One thing I learned early on as an Instructional Designer is that you are given an enormous amount of trust and responsibility in your role. The hand holding and the oversight you may have received in your previous positions is in the past. Often, Subject Matter Experts (SME) will simply hand over their existing training materials in the hopes of never having to deal with it (or you) again, in which case the storyboard becomes an even more vital tool because it might be one of the few opportunities for you to collaborate and get feedback from a busy SME.

 I remember building a project where I customized some of the background slides by shooting images of the common areas in the office building using my DSLR camera. One photo was of a beautiful mural in the lobby, which I incorporated into a scenario scene with cut out people for a soft skills training about respect in the workplace. To this day that is still one of my favorite interactions that I created with Captivate. Later, to my disappointment, I found out that the mural included images and logo’s that couldn’t be used in any internal company documents.

 While it’s your responsibility to ensure that the content is interactive, engaging and andragogic you must also be careful that their mandates don’t kill your creative efforts. This can be achieved by having your stakeholders view the storyboard prior to building the interactions, ensuring the content is accurate and that your efforts won’t have to be duplicated.

 Recently, I read a blog post by Steve Penfold where he wrote, “It’s said that when Mozart wrote down musical parts for the first time, he never made a mistake. The music was fully formed and flawless in his head before he started writing. Sadly, you and I probably don’t have this ability in music – or when developing eLearning”. I wish I would have received this insight prior to entering the deep space of my first eLearning internship and course build.

Ultimately, storyboards will ensure the expectations of all the stakeholders are being met, the production is efficient, and your creativity won’t be killed by policy or black holes and keystroke ruffians from the Computer-Verse.


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