Adobe eLearning Conference 2020 Showcase Projects Available for Download!

Dear community members,

In a series of blogs in coming days, we will be sharing sample projects created by the speakers of Adobe eLearning Conference 2020. These projects will be downloadable and reusable by anyone!

To learn how to create these projects, join us for the hands-on sessions at the Adobe eLearning Conference on April 15, 2020.

Register now

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Hangman – Part 2 – The Project and Explanations

This is the second part in this Hangman series.

Rather than type up all of the code and explain it in text, I thought I would record it.

For those of you who are truly interested – you can watch both videos for a little over 30 minutes of explanation of the game creation. One video for each slide.

For those who really don’t care about the explanations and just want to use the game – OK fine – I offer two things then.

  1. You can modify the onEnter Actions of slide 1 – which is JavaScript – if you follow the formatting carefully. This is where you can enter several default – or persistent words.
  2. You can modify the code – which is JavaScript – on the Validate button action. You should be able to find the password there. Change what you find between the two sets of double quotes for the variable  myPass  and make it your own.

This was created with Captivate 2019 version 11.5.0.476  so my apologies to those with older versions.

I give this freely to you to use at your discretion – and – while not required, I would certainly appreciate a shout out in the comments with a like if you download and plan to use it.

hangman – approx  800 KB

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Hangman – Part 1 – The Working Game

This was a fun project that was borne out of a discussion found at the link below.

https://elearning.adobe.com/2019/09/word-builder-example/#comment-152315

Interestingly enough, that link was also inspired by a different post. That link can be found within the discussion at the above link.

Anyway – Here is my hangman contribution. This will be a 2-part series. In this part, I will share the working game and give a little overview.

In the second post, I will provide the CPTX project file and discuss the code a little bit.

Overview

Here are some features of this version of Hangman.

  1. Students can only play the game.
  2. Teachers may play the game but – with a password – may also insert additional words for their students. Additional words are temporary and will only last for the browser session or until the ‘Start Over’ button is pressed.
  3. This game comes with two default words.
  4. Default words can be modified and more may be added from within the project file. These will persist through a closing down of the app or browser.
  5. Words have a maximum length of 15 letters.
  6. Players will have 6 missed chances before being “hung”.
  7. A Win/Loss score is kept for the full word list and will reset on a new game.
  8. Letter choices will disable after being selected.

Enjoy the game and feel free to ask any questions that you may have in the comments.
If you wish to add some words of your own – the password is   g00dGam3

Play

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Multiplication in a row (2/2)

Hello Captivaters !…

This is my second (and last) example to teach the multiplication in a row. This time I use the drag and drop functionality.

Play

The only trick is when you have multiples right answers : example 2 x 500 = ? et 4 x 250 = ? in the same slide.

You have to add new correct answers :

(Strangely they don’t appear when I try to explain this…)

And you can control them if you make the D&D visible by clicking on the “eye” :

Happy Captivating !…

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Virtual Reality Tour Sample Project

Hi friends!  I just went live with my first Captivate virtual reality project.  In a moment, I’ll be posting an article all about lessons learned tackling this 360 walkthrough.  I hope you enjoy it and (as always!) welcome constructive feedback.

Click the play button below to check it out:

Play

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Custom Digital Font – Part 4 – The Product

This is the fourth and final post in this series of a custom digital font. Feel free to review the other related posts on this if you have not already.

1. Part 1 – Microwave

2. Part 2 – Digital Signage

3. Part 3 – Making the Font

In this post, I am sharing the project file and some tips.

The Project File

Remember – this is actually a series of image states with a particular naming convention. What you will get is a Captivate File (v11.5.0.476) with basically four items.

1. Red number set with a decimal, hyphen, and colon. There is an image for both a number as well as a number with a decimal point for both ease and spacing of crafting numbers.

2. Red alphanumeric set. This contains all of the states from the red number set plus 26 additional letter states.

3. Green number set with decimal, hyphen, and colon.

4. Green alphanumeric set.

All sets also contain a blank space. This is the default – so it looks like nothing is on the screen. I placed a box on the stage underneath each of the character sets for ease in locating.

Things to Know

1. All states are named using the same convention.  char1, char2, charA, charB, etc

2. All special characters are named as follows.   charSpace, charColon, charHyphen, charDot

3. All numbers with decimal included are named as follows.   char1dot, char2dot, etc.

4. All states are exactly the same size.  72W x 100H

5. Remember – this is a 7 Segment font like you might see on a digital alarm clock. The Eight has all seven segments lit up. That means there are limitations to crafting letters.

Resizing Advice

Chances are good that you will want to use a size that is different than what is provided. Here is my advice to save time and trouble.

1. Open the font project in a separate tab.

2. Open a blank project in a separate tab.

3. Copy the character set of your choice from the font project.

4. Paste the set into the blank project.

5. Size the font to suit your project.

6. In the properties panel with options selected – click the little dropdown in the Transform section and select Apply to all items of this type (see pic).

7. Copy the character set

8. Paste the character set into your own project.

I do it this way so that any other items on your stage do not change or move in a way you do not want them to.

Object Naming Advice

When you actually place a character set into a project I would suggest a good naming system that can help you easily identify your object. Especially if you utilize more than one of them in a single project.

For example – With the Microwave (Part 1) – I used digit1, digit2, digit3, and digit4 to name each of the number positions in the clock.

In the digital signage (Part 2) – I had four rows with 9 character sets in each row. I named them simply a1 thru a9, b1 thru b9, c1 thru c9, and d1 thru d9.

This made it easy to find the character I needed changed.

Upcoming Project

I know the alphabet with seven segments does not look great. I was going to offer a 14 segment font but decided to bypass that and go straight to a full LED display font. Here is a sneak peek at that. It will be more full featured with upper and lower case alphabet and several additional symbols.

I will share this when it is ready. In the mean time I look forward to seeing and hearing about the projects that you have made with this digital font set.

Here is the project file. For those of you with an older version of Captivate – my apologies.

sevenSegFont – 640KB

Enjoy!

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Custom Digital Font – Part 3 – Making the Font

In this post, I demonstrate a little bit about how I went about actually making the font.

This custom font is actually a set of images that are all imported to Captivate and used as states.
This will allow you to use the font in your own projects without the customer having to need the font installed on their computer in order to enjoy it.

All of the characters are sized the same way so that they can scale and still be aligned and spaced out easily.

Take a look at the video which is about 9 minutes and gives an overview of the creation process.

Feel free to ask any questions that you may have.

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Custom Digital Font – Part 1 – The Microwave

This is a 4-part series having to do with a custom digital font that I created and intend to give to you.

However – before I do that – I want to share some things. The first two will be projects that utilize the font in fun yet different ways.

  1. The STAGROWAVE 3000 microwave oven!
  2. Stay tuned for Project Number 2! (It is a Surprise)
  3. I will show you how I created the font.
  4. I will provide the font with some details on how to incorporate it into your own projects.

So – clearly – the first of these projects is the STAGROWAVE 3000! This microwave will make your neighbors jealous.

The STAGROWAVE 3000 comes with the following standard features.

  1. 12-key control pad with numbers 0-9 as well as both COOK and CANCEL buttons.
  2. A large, easy-to-read LED digital display. (Featuring the Digital Font)
  3. Clock that reads out in 24-hour military time when not cooking.
  4. Cook timer that can cook up to 99 minutes and 99 seconds. (UMM – Not recommended)
  5. Large interior that can accommodate your Thanksgiving turkey!

Try it out today!Play

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