Das passt zu den vielen Trendberichten (und ist vielleicht die letzte Übersicht, die uns Audrey Watters schreibt!): Wie schon in den Jahren zuvor, hat sie wieder einen kritischen Blick auf Ed-Tech geworfen, also die Investitionen in Educational Technology bzw. Bildungstechnologien. Hier ihre wichtigsten Beobachtungen:
- „… it was another record-setting year for ed-tech investment: Investment dollars: $4.46 billion“
- „The most well-funded types of education company this year were those who offered tutoring. Tutoring, to be clear, here mostly means test prep.“
- „Of the twenty some-odd tutoring companies that raised funding this year, ten were Chinese.“
- „The industry’s fixation on “the future of learning” certainly seems to prevent many people from taking a good look at the past.“
Zum Beispiel MOOC-Anbieter Udacity: „This year, Udacity ended its money-back guarantee. It upped the price of its “nanodegrees.” (Its MOOC competitor edX also announced this year that many of its courses would no longer be free.) Udacity laid off about a quarter of its staff mid-year. And its CEO stepped down.“
- „The connections between tech and authoritarianism became a lot more obvious this year, I’d hope.“
- The Business of Education Philanthropy: „… billionaires – tech billionaires and otherwise – all seem convinced that through their philanthropic efforts they can reshape education, reshape how education is funded and what is taught.“
Aber: „… philanthropy is no substitute for not paying your taxes.“
Wie an anderer Stelle schon gesagt: Wenn Audrey Watters Analysen künftig fehlen werden, entsteht eine riesige Lücke!
Audrey Watters, Hack Education, 31. Dezember 2018
I’ve wanted to put together a learning technologist certification for a long, long time. Well, guess who had the same idea – Training Magazine! And they’re making it happen at Training 2019! Learning geeks will unite in Orlando for our three-day learning technology program February 22-24, 2019. You can register here.
- Day 1: Creation and Authoring Learning Tools, presented by Jeff Batt
- Day 2: Multimedia Planning, Tools and Gadgets, presented by Nick Floro
- Day 3: Delivery and Emerging Technologies, presented by yours truly
I’m going to cover a variety of technologies on day three, in addition to discussing how to select and implement educational technology. And I’ll give you some free goodies to take home with you. Take a look at the program descriptions below and consider joining us at Disney’s Coronado Springs Resort!
Whether you are a designer, developer, manager, facilitator, administrator, or executive, you need to understand what learning technologies are capable of today—and what their promise is for tomorrow. Through demos, hands-on experience, checklists, and rubrics, this program goes beyond identifying the latest shiny training tech objects — and helps you become a well-rounded learning technologist who makes the optimal selection, design, and implementation decisions for your organization.
Day 1 Creation and Authoring Learning Tools; Jeff Batt, Head Trainer, Learning Dojo
Authoring tools change quickly and often, so how do you keep up? We’ll begin by examining the overall principles of development (i.e., elements, properties, behavior). Then, using those principles, we’ll begin our exploration of specific authoring tools. You’ll learn:
- About the basics of course authoring, regardless of what authoring tool you may be using.
- How development principles apply to current off-the-shelf tools like Adobe Captivate and more.
- How to make the appropriate selection for authoring tools.
- How to learn any new authoring tool.
Day 2: Multimedia Planning, Tools and Gadgets; Nick Floro, Learning Architect, Sealworks Interactive Studios
Looking to bring your skills to the next level? On day two, you will learn how to get started building and designing interactive learning. Learn the finer points, practical skills that you can apply, and best practices for delivering engaging learning. You’ll learn about:
- Architecting your next project with collaborative tools.
- Sketching a storyboard from paper to PowerPoint.
- Improving brainstorming and feedback loops.
- Creating a prototype with Marvel app.
- Using Explain Everything App to create animated explainers and promos and to provide feedback.
- Thinking Outside the Box: 5 activities and concepts to add to your next project.
- Building an interactive chatbot for learning.
- Strategies for designing for learning and your audience.
Day 3: Delivery and Emerging Technologies; Katrina Marie Baker, Senior Learning Evangelist, Adobe
You’ve spent two days learning how to create engaging training resources. Day three focuses on how to deliver your content using the latest in learning technology and features content from Katrina’s books LMS Success and The LMS Selection Checklist. You will:
- Define common types of learning technology platforms.
- Demonstrate how technology can help you engage learners through the use of gamification, mobile learning, social learning, and blended learning elements.
- Explain how to use reporting and analytics to understand the learner experience.
- Describe the process to select a new technology platform, including the features and factors you should review with potential vendors.
- Discuss the process of successfully implementing and maintaining a learning technology platform.
- Cover best practices that include how to internally market your platform, curate your course catalog and content, and build an effective administrator team.
BONUS! You will walk away with supplemental materials and a free trial of Adobe Captivate Prime.
BYOD: Please bring a WiFi-enabled laptop with Storyline and Captivate installed (trial versions okay).
The post The Complete Learning Technologist Certificate – Coming to Orlando in February! appeared first on eLearning.
Earlier this month, I started the Learning Thursday blog series, which features a new learning and development article every other week that has a unique perspective. I’ll also post some discussion points for those who would like to reflect on the article. If you’d like to participate, please follow me here on the Adobe eLearning blog and comment on this week’s article:
Krajcik, J., & Blumenfeld, P. (2006). Project-based learning. In R. K. Sawyer (Ed.), Cambridge handbook of the learning sciences (pp. 317–334). New York, NY: Cambridge University Press. Google Scholar
(The Google Scholar link will take you to a free PDF of the article.)
Introductory Paragraph: Any teacher or parent can tell you that many students are bored in school. But many of them tend to assume that boredom is not a problem with the best students, and that if students tried harder or learned better they wouldn’t be bored. In the 1980s and 1990s, education researchers increasingly realized that when students are bored and unengaged, they are less likely to learn (Blumenfeld et al., 1991). Studies of student experience found that almost all students are bored in school, even the ones who score well on standardized tests (Csikszentmihalyi, Rathunde, & Whalen, 1993). By about 1990, it became obvious to education researchers that the problem wasn’t the fault of the students; there was something wrong with the structure of schooling. If we could find a way to engage students in their learning, to restructure the classroom so that students would be motivated to learn, that would be a dramatic change.
After reading the article, please add a comment with your thoughts on one (or all) of these questions:
- Can you give an example of a project-based learning experience you’ve had?
- What is one topic you would like to deliver using a project-based learning approach?
- How can learning technology be used to support project-based learning?