Welcome to Adobe eLearning Community 2.0

After the phenomenal year that 2017 was, we celebrated 100,000+ eLearning professionals on this community portal last month.

This is clearly your endorsement for the value of this community portal. We thank you all for helping make this portal a vibrant community. We want to renew and strengthen our commitment towards building a vibrant and inclusive eLearning community ecosystem for everyone to engage, learn and grow.

Based on suggestions and feedback we received from you, we are excited to announce the brand-new Adobe eLearning Community 2.0.

Here is a brief snapshot of what’s new and changed –

Enhanced User Experience
  • We have listened to your feedback and we gave the portal a modern design, while improving the user experience by several notches.
  • The home page now sports a more modular approach with a card-based layout. Each card displays a thumbnail image that you can change anytime.
Faster Time to Content
  • The predictive search capabilities produce relevant, full-page results.
  • Narrow down the search results using Categories and Content types as filters.
  • We have also enhanced the experience of navigating the site to help you find the required content seamlessly.

Personalized Content
  • Now you can highlight text in an article to bookmark, for future reference. These articles along with the highlighted text will be available in profile page under bookmarks section.
  • If you highlight text and someone also highlights the same text, the highlighted text can be seen by all readers. The more a text gets highlighted, the more popular it becomes and takes precedence over other highlights.
  • Follow a sub-category, so that the next time an article tagged with this sub-category gets published, the article appears on your home page.
  • Follow any author from their profile page or post. Any new articles submitted by the author starts appearing on your notification feed.

Feedback Loop
  • You would get an option to provide feedback on every article, your feedback would enhance the experience on this community platform.

We hope you will like the new user experience and features, and we are eager to hear what you think about the same.  Keep your comments, suggestions and feedback coming.

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What Are The Benefits Of mLearning? Featuring 5 Killer Examples

What Are The Benefits Of mLearning?

In this article I will touch upon the benefits of mLearning, why it is gaining momentum, and why it must be a significant part of your learning strategy. Additionally, I will share 5 examples that showcase successful application of mLearning. Let us start with the benefits:

    • Flexibility to learners.
      At the top of the benefits list is the flexibility mLearning offers. This includes:

      • Flexibility and choice of device to access learning “anytime-anywhere”.
      • Flexibility of learning with more varied formats (videos, podcasts, and so on).
    • Better completion rates and higher retention.
      The bite-sized or microlearning approach makes it easier for learners to initiate, complete, and retain learning better.
    • Collaborative learning.
      It is a great way to engage with peers to share learning experiences and be part of communities of specific practices.
    • Higher engagement.
      The experiences are more immersive and statistics reveal that more learners complete the courses through mLearning than traditional eLearning.
    • Multi-device support.
      The same course is available on varied devices ranging from PCs, laptops, tablets, and smartphones.
    • Performance Support.
      mLearning is becoming the preferred approach to provide Performance Support intervention as mobile devices are an intrinsic part of the learners’ work-flow. This facilitates an easy access to information while at work and increases the probability of usage and retrieval.
    • Learning path.
      Mobile devices can also be used to update learners on their “learning path” thereby facilitating “learning as a continuum”. With more people depending on phone-based organizers, integrating links in organizers to commence/resume the courses saves time for learners.

What Is Driving mLearning’s Rapid Adoption?

    1. Changing learner profiles.
      The mix of learners in organizations now includes traditional learners, baby-boomers, Gen X, and Gen Y. A significant percentage of learners (particularly Gen Y) prefer using tablets and smartphones for learning.
    2. How learners learn.
      As an extension to the changing learner demographics, more and more learners seek different formats to learn (particularly videos, podcasts, access to bite-sized learning, or micro-learning on the go). They also want learning to be part of their work-flow (that is, self directed).
    3. Changing learning device preferences.
      This is resulting in initiatives like Bring Your Own Device (BYOD) facilitating learning on the device of the learners’ choice.
    4. Maturing of tools and technologies.
      Particularly, over the last three years:

      • Most Learning Management System platforms now offer the required flexibility of mobile delivery as well as platforms for social learning.
      • The range of available mLearning authoring tools has widened. The tools can now be used to create both rapid as well as high-end custom solutions.
      1. Adaptive frameworks.
        These are designed for a single build to work on PCs, laptops, and tablets. (You can also have a variant called Adaptive+ framework that can provide a supplement of the primary learning on the smartphones. However, the smartphone build is a separate build and is normally a lighter build than the primary course.) More options to pick the approach that is most suited for learners have emerged. You can now opt for:
      2. Responsive frameworks.
        These are designed for a single build to work on PCs, laptops, tablets, and smartphones.

Can You Manage Without A mLearning Strategy Today?

Well, the answer is rather obvious; this is a trend that cannot be ignored and the need of the hour is to adopt a two-pronged approach:

    1. Migration of legacy courses.
      You can use this opportunity to redesign some of your older courses to╬┐ and also get the multi-device flexibility. This can create a better learning experience and provide the flexibility for learners to access the courses on the device of their choice.
    2. mLearning strategy for new development.
      This should be able to leverage the power of mobile devices to create an immersive learning experience. As highlighted earlier, you can opt for Adaptive or Responsive approaches.

Where Can mLearning Be Applied?

mLearning is a great fit for formal learning and Performance Support. It can also be used effectively to foster a collaborative or social learning environment.

Let me illustrate how it can be used to provide enhanced learning experiences through my favorite 5 examples.

mLearning Example 1

Induction Program With Gamification: This is my favorite example that showcases how you can use gamification for an Induction program.

We chose the 100 days Induction cum onboarding plan to map to a theme of a mission that needed learners to clear various levels within the stipulated time. It also had leaderboards to enable them to assess how they are faring against the other team members.

EI Design Induction Program 02

EI Design Induction Program 01

You can also refer to my article Benefits of Gamification in eLearning to see how it can improve learner recall and retention.

mLearning Example 2

Time Management Featuring Immersive Learning Strategies: The difference here lies in the way we engaged the learners with the time management concepts.

We removed “Select next to continue” by making the information flow more intuitive. To engage learners further, we brought in a few gamification concepts (interactive exercises) in the learning path.

EI Design Time Management1

EI Design Time Management2

mLearning Example 3

Compliance-Combating Money Laundering: This example reflects how you can enhance a legacy course during migration to mLearning format.

The legacy course was text-heavy and as you will see from the screenshots, we relooked at the visual approach in the mLearning format to reduce clutter. We also did extensive layering of content to further limit the on-screen text.

EI Design compliances

mLearning Example 4

Agile Development Methodology Featuring Interactive Video: This example is also one of my favorites as it reflects marrying the Agile concept to an innovative strategy, that is, interactive video (both reflect changing dynamics).

The content adapted well to fielding questions that the learners may have had in their mind as the Agile approach is a relatively new concept. We were able to leverage on the power of interactive video to clearly establish the gain in a very short run-length.

EI Design agile Interactive video

mLearning Example 5

Industry Vertical (Oil and Gas) Featuring Thematic Visuals: As you will notice in the screenshot, we have used industry specific visual design as the theme for the entire course.

EI Design oil and gas

I hope this article has given you the required insights to determine how you can use mLearning effectively in your organization. If you have any comments or suggestions, please reach out to me.

Source: https://www.eidesign.net/what-are-the-benefits-of-mlearning-featuring-5-killer-examples/

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Understanding the basics of Revised Bloom’s Taxonomy application in eLearning

Introduction

While the usage of Bloom’s Taxonomy (BT) to nail the learning outcomes has been used for training over several decades, the Revised Bloom’s Taxonomy (RBT) brings in an added dimension that enables it to be used more effectively to design eLearning.

In this blog, I touch upon the basics of Revised Bloom’s Taxonomy (in contrast to Bloom’s Taxonomy). Then I move on to showcase how can you use RBT to design the learning architecture of eLearning courses. Specifically, I touch upon how you can use RBT to bring in behavioural change.

What are the changes that were made to Bloom’s Taxonomy to create the Revised Bloom’s Taxonomy?

The Bloom’s Taxonomy was revised by Lorin Anderson and others. This is reflected as following two changes:

  1. Replacement of the nouns with appropriate verbs
  2. Change in the order of verbs (the last two levels were interchanged)

The figure illustrates the revised structure. For an easy reference, the Bloom’s Taxonomy is shared along side.

Blooms taxonomy and revised blooms taxonomy

Let’s see both these revisions in detail.

  1. Remembering: Recall information and exhibit the memory of previously learned material, information or knowledge (could be facts, terms, basic concepts or answers to questions).
  2. Understanding: Demonstrate understanding of facts and ideas by organising, comparing, translating, interpreting, giving descriptions and stating the main ideas.
  3. Applying: Use information in new or familiar situations to resolve problems by using the acquired facts, knowledge, rules and techniques.
  4. Analysing: Examine and slice information into portions by understanding causes or motives; make inferences and find evidence to support generalisations.
  5. Evaluating: Express and defend opinions through judgements about information, authenticity of ideas or work quality, according to certain criteria.
  6. Creating: Organise, integrate and utilise the concepts into a plan, product or proposal that is new; compile information together in a different way.

How can Revised Bloom’s Taxonomy (RBT) be used in designing eLearning courses?

The learning architecture of the eLearning course is crafted using RBT.

RBT guides the creation of an online learning solution based on the kind of knowledge and the level of cognitive/affective complexity of the course. The process of mapping the course creation to RBT ensures the learning experience is crafted as per an accepted and ratified framework. It also allows more time to craft an engaging online learning experience.

Application of RBT

  1. During the initial phase of a project life cycle, appropriate Revised Bloom’s verbs are applied to write the Terminal Learning Outcomes (TLOs) and the Enabling Learning Outcomes (ELOs) of the course.
  2. Once the TLOs and ELOs have been determined, the RBT also guides in determining the presentation style for individual frames in the content.

NOTE: The second aspect is the significant value-add that RBT provides to create eLearning courses. We can tag the content to various content types (Fact, Principle, Process, Procedure and so on). Looking at the nature of the content, we can identify how it should be presented in the online format (as static information, an interactive frame or a knowledge check that reinforces learning or validates the required cognition level).

Can Revised Bloom’s Taxonomy (RBT) be used to create or impact behavioural change?

The Affective Domain addresses interests, attitudes, opinions, appreciations, values and emotional sets.

If your aim is to bring about a behavioural or attitude change through the learning, then structure the information to progress through the levels of the Affective domain, as shown here:

  1. Receiving: Focus of attention and simple response to stimuli
  2. Responding: Active participation and reaction
  3. Valuing: Ascribing a value to an object, phenomenon or concept; ranges from acceptance to commitment
  4. Organising: Bringing together different values, resolving clashes among them and starting to build an internally consistent value system
  5. Internalising: Acquiring a value system that has governed the learner’s behaviour for a sufficiently long time

Please refer to the table that lists the action verbs corresponding to the Affective Domains that can be used to create the learning objectives in eLearning courses.

Affective Complexity Behavioral Terms
Receiving Asks, chooses, identifies, locates, points to, sits erect
Responding Replies, complies, describes, aids, performs, practices, reads, reports, writes assists, presents
Valuing Differentiates, explains, initiates, justifies, proposes, shares
Organising Arranges, combines, compares, generalises, integrates, modifies, organises, synthesises
Internalising Acts, discriminates, displays, influences, listens, modifies, performs, practices, proposes, qualifies, questions, revises, serves, solves, verifies balance

I hope this blog gives you the required cues on what is Revised Bloom’s Taxonomy (RBT) and, in contrast to Bloom’s Taxonomy (BT), how is it more effective in creating the learning architecture of eLearning courses.

Need More?

Want more insights on the Revised Bloom’s Taxonomy (RBT) and how to use it to design eLearning courses?

Schedule a call with our Solutions Architecting Team.

Additionally, you can take our online course on Instructional Design Fundamentals, one of the 15 Instructional Design courses from the first suite of our ‘InSight’ product line. For more details and to buy the course, click here.

Source: https://www.eidesign.net/understanding-basics-revised-blooms-taxonomy-application-elearning/

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Radio Buttons From Scratch

In this little project, I thought I would highlight something that seems to pop up from time to time and that is the use of radio buttons.

OK, yeah, I know there is a radio button widget but personally, I prefer to stay away from the widgets if I can.
With these radio buttons you can have as many as you want with as many variables as you need on the same screen but you’ll have to make sure you have the logic right.

Now – to be clear – these will not be your best choice if you need to have some LMS recorded scoring going on but I find the greater flexibility and control to be rewarding. I do create a lot of SCORM packages to upload to Adobe Captivate Prime but quiz scoring is not needed for the majority of our training so these are great for employee professional development and customer product training reviews and such.

At any rate, I give you a simple “magic trick” so you can use the home-made radio buttons for yourself and an opportunity to learn more.

https://s3.us-east-2.amazonaws.com/captivateshare/radioButtons/index.html

Perhaps you can think of some interesting ways to use something like this in your own projects. I’d love to hear about them.

Feel free to ask any questions you may have.

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Captivate (2017 release) Update 1 released

We have released Update 1 for the 2017 release of Captivate. This update addresses several important bug fixes and includes support for the latest release of macOS.

To install the update, in Captivate, click Help > Updates. Then, follow the on-screen instructions.

The new build number after the update is 10.0.1.285.

This update contains the following:

  • In-app interactive guide for responsive projects. Follow the walk-through to create responsive projects using Fluid Boxes
  • New video tutorials for Captivate (2017 release). Whether you are a rookie user or an experienced user of Adobe Captivate, these tutorials serve as an excellent baseline to get acquainted with Captivate (2017 release). Navigate to video tutorials to get started.
  • Support for macOS 10.13 & iOS 11.2.6. This update supports the latest Mac releases and fixes a critical issue. Read more about it here.
  • Direct access to Captivate e-learning assets without having to sign in. Download assets and files straight away.

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Keypad With Shifting Digits

In this project I will help you to create a keypad where the digits on the display shift to the left as you enter them.

In addition to the digit shifting effect – this keypad also serves as a lock to the next page, so you’ll need to do some beginner puzzle solving to get the right code.

I do use javascript in this project but you can also use advanced actions. However, you would need to spend a lot more time pulling off the display to change states without the concatenation that the javascript provides.

https://s3.us-east-2.amazonaws.com/captivateshare/keypadLock/index.html

I could see this as a sort of fun way to have younger students key in answers to low level math problems. The pop-up error message could contain specialized feedback. On the corporate side of things, this idea could be modified for equipment training that requires user input.

What things can you think of?

Please feel free to ask any questions that you may have.

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Top 5 Tips For Innovative eLearning Development

Amongst the challenges that Learning and Development teams and Learning Consultants face today, the top 2 pertaining to training would be: 1) How to increase the efficacy of training?, and 2) What learning strategies should be adopted to ensure that the learning and business mandates are met? In this article I will outline 5 tips for innovative eLearning development that will help organizations improve efficacy of training by making the learning stick.

Innovative eLearning Development

Did you know?

In 1885, Herman Ebbinghaus, a German Psychologist defined the exponential nature of forgetting. As you see from this diagram featuring the “Forgetting Curve”, we forget 80% of what we learned in 30 days!

EID_Innovative_eLearning_image_02

How can we improve stickiness of learning?

By following innovative learning strategies outlined in this article, you will be able to create the required “Chain of Impact”.

EID_Innovative_eLearning_image_01

How can we improve stickiness of learning?

To create the “Chain of Impact,” we need to adopt ways to ensure the learning sticks. Sticky learning is the learning that lasts over time.

This can be achieved through many approaches. One of the significant approaches is adopting learning strategies that:

    1. Focus on action (“to do” things rather than “seeing” how they should be done)
    2. Build on the current schema of the learners (draw upon what they know)
    3. Allow exploration (enable self-discovery)

5 Tips to improve stickiness of learning through innovative eLearning development

We have a range of solutions that improve learning, recall, and retention. These are rendered through our innovative eLearning development framework.

My top 5 tips are:

1. Use Gamification for learning

You can use the power of games to deliver specific learning outcomes in your learning and performance strategy. You can opt for:

    1. Overlay of a gamification concept on your content to have the whole course gamified through levels, board games, or challenges
    2. Partial Gamification of inline checks and assessments

EID_Innovative_eLearning_image_03-800x537

2. Use Interactive videos (particularly for micro-learning)

Today, several options are available to convert linear videos to interactive videos that can create an immersive and engaging experience. The passivity of the videos can be overcome by providing learning interactions, knowledge checks, and feedback.

EID_Innovative_eLearning_image_04-800x450

3. Use Decision-making branching simulations

You can use branching scenario simulations to move the learning process from mere knowledge acquisition to its application. These simulations can complement the scenario-based approach and should be used when learners need to deep dive into multiple related facets or handle a far more complex situation.

This approach helps learners work in a safe environment (where they can practice and also easily recover from the mistakes they may have made). They can evaluate different aspects and get a sense of what impact their choices can have.

EID_Innovative_eLearning_image_05-800x502

4. Use Story based learning (Storytorials)

A proven approach, the story-based approach (Storytorial) combines the principles of Instructional Design with the compelling power of a story. The dual impact enhances the quality of learning, resulting in an immersive learning experience.

Storytorials are strung together in a fictional narrative and generally have a beginning, body and an end. While a story may have multiple plots based on the content, you need to make sure that the central theme of the story sticks to the content and avoid redundant material that has little or no contribution to make to the training.

EID_Innovative_eLearning_image_06-800x521

5. Use Scenario based learning

As per ATD (Association of Talent Development), Scenario-Based Learning (SBL) is a proven method to build expertise in tasks that are unsafe or infrequent in the workplace or to build critical thinking skills.

You can use scenarios to create learning activities where learners are presented with a real life situation or problem and they must work through it to achieve their goals. Although most of these interactions help hone learners’ cognitive skills, there is always the option of adding an emotional element for greater learner engagement. An example of this would be simulating a real-life situation where every decision that the learners make has a direct bearing on themselves or their colleagues.

EID_Innovative_eLearning_image_07-800x521

I hope this article featuring innovative eLearning development provides the required cues that you can practically apply to create a “learning retention and recall curve” for your organization.

Source: https://www.eidesign.net/top-5-tips-for-innovative-elearning-development-2/

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Leveraging Acrobat DC and Captivate 2017 to Enhance Self-directed Learning Opportunities

Overview

This past year I was presented with a very interesting design challenge. The challenge was to develop a guided interactive course that could be used in conjunction with anatomical simulators under the following conditions:

  • Product must be device agnostic
  • Project stakeholders globally dispersed
  • Interactive
  • Allows for self-directed learning
  • Can be used internationally
  • Usable in areas of the world with limited bandwidth
  • Once developed, relatively easy to modify by the client company

After some research and a great deal of thought a decision was made to develop an interactive PDF using Adobe Acrobat DC and Captivate, and to create a supplemental iBook to address the shortcomings in Acrobat DC reader for Apple mobile devices. All three development products are currently being used by the client’s education team to a limited degree, and with some transition training and support they should be able to maintain the final products.

Design and Development

The product design team consisted of a content developer, subject matter expert and a narrative editor.  The development cycle spanned six months which were divided into seven cycles:

  1. Data gathering – development of scripts, storyboards, quiz questions, and clinic cases
  2. Alpha product development – creation of iBook, associated widgets and captivate interactives
  3. Beta product development – revisions to iBook and creation of interactive PDF book
  4. User testing – iBook and PDF products demonstrated at the client’s annual conference and used as a resource in conference simulator workshops
  5. Product Enhancements – incorporate simulator software updates, create a supporting course in the learning management system, and produce production versions of the iBook and interactive PDF
  6. Delivery channel Implementation – work with client on creation of content delivery through their online store, and migration of iBook to the App store
  7. Support Team Training and Handoff – provide client with file masters and train the in-house team on product modification

Below are details for selected aspects of the project development.

Data Gathering

For this project I was fortunate to have a subject matter expert (SME) with a vested interest in the subject being taught with this project, is a well-known expert in the field, has taught in medical school for more than 20 years, and was a consultant on the simulator design.

Given the SMEs interest and expertise I charged him with the developing the initial draft of the learning content and worked with other experts in the content area on the development of micro-videos for some of the more difficult aspects of topic. While the experts worked on their contributions to the project, I gathered images, developed the storyboards and strawman design for the books and interactives. The SME used Word to develop his content, the other experts were give a copy of Camtasia 3 to record their videos (product is inexpensive and has a very small learning curve), and I used Captivate Draft for the strawman interactives and iBook for the book design strawman.  Simulator images were gathered from the product designers, micro videos were created by experts in the field, and general content images were acquired from a subscription-based royalty-free photo service.

A month into the development cycle Word documents developed by the SME were gathered revised to address multiple learning modalities as well as, digital learning needs and opportunities. The revised document was sent back to the SME for review and comment, and a follow-up conference call scheduled to discuss the materials and review design strawman.  After several conference calls with project stakeholders and a number of tweaks to the scripts an agreement was reached on the content design.

Product Development

During the alpha phase micro videos were created from teaching videos provided by experts in the field, assessment templates were created from Captivate Draft storyboards, and Word-based content documents where imported into Illustrator for page layout. Upon completion all design elements were provided to the SME and simulator team for review and comment.

Once approved the project design elements, assessment modules, articles and videos were used to create some interactive PDF workshop materials, learner workbook, an iBook and content specific online course.

PDF Design

The following screen shots were taken from the beta version of PDF document. Key elements are highlighted on the images, and where appropriate links to tutorials for how the elements were added to a PDF are provided.

Tutorial for adding hyperlinks, page numbers and watermarks to pdf books https://helpx.adobe.com/acrobat/how-to/edit-pdf.html?playlist=/ccx/v1/collection/product/acrobat-dc/segment/designer/explevel/advanced/applaunch/orientation/collection.ccx.js?ref=helpx.adobe.com

Tutorial for editing text and images in pdf books https://helpx.adobe.com/acrobat/how-to/edit-text-images-pdf-files.html?playlist=/ccx/v1/collection/product/acrobat-dc/segment/designer/explevel/beginner/applaunch/basictraining/collection.ccx.js?ref=helpx.adobe.com

Tutorial for adding multimedia to a pdf https://youtu.be/u6jMe3dAaK4

Tutorial for converting forms to fillable pdfs https://helpx.adobe.com/acrobat/how-to/convert-word-excel-paper-pdf-forms.html?playlist=/ccx/v1/collection/product/acrobat-dc/segment/designer/explevel/advanced/applaunch/basictraining/collection.ccx.js?ref=helpx.adobe.com

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