Leveraging An eLearning Gamification Strategy For Your Higher Ed Course [A Guide For L&D]

The Kenan Institute for the Arts at the University of North Carolina faced significant challenges in teaching its students and the arts community how to brand and market their skills. Traditional students joined with members of the community to learn to achieve their goals. Inno-Versity used game theory to build the learning assets needed.

This post was first published on eLearning Industry.

Reasons Why All Universities Should Look For LMS-Based Alternatives

The pandemic has altered things for good. It's unlikely that traditional classrooms will continue on like usual anytime soon in the near future. So, it's about time we discard the notion of eLearning as a luxury and embrace it as a necessity.

This post was first published on eLearning Industry.

Start With Web 2.0 To Bridge The Digital Gap In Your Classes

We language teachers usually find it difficult to apply digital touches to our classes. In this article, we are suggesting language teachers start with Web 2.0 to win their learners' company and collaboration, and then gradually move onto Web 1.0 applications to blend their lessons.

This post was first published on eLearning Industry.

Education For Robotics

The article presents an Italian educational program for teaching robotics in the new industrial world. This develops abilities to communicate, cooperate, and collaborate in group tasks integrating subject areas. Activities give students creative control over learning, enabling positive engagement.

This post was first published on eLearning Industry.

5 Ways Online Learning Is Crucial In Education

Technology has changed many aspects of our lives, and in recent years it has become a bigger part of education too. This article looks at the ways that online educational resources are improving learning for both students and teachers, helping to overcome some of the issues we currently face in education.

This post was first published on eLearning Industry.