Design Thinking For Instructional Design – Part 1 From A Four-Part Series

Instructional Designers face a very real threat from the advances in Artificial Intelligence and Machine Learning. In this four-part series, learn how Design Thinking techniques can improve our instructional product by utilizing the uniquely human characteristics that separate man from machine.

This post was first published on eLearning Industry.

Play To Learn Book Review: The Ultimate Guide To Learning Game Design

Designing effective learning games is not for the timid. Karl Kapp and Sharon Boller know that well. It’s because of this that they have authored the ultimate guide to learning game design that’s called Play to Learn. In this article, I’ll provide you with an in-depth review of what this great piece of writing has to offer.

This post was first published on eLearning Industry.

Considerations For Systems Simulations

Whether it’s to prepare a pilot for landing a plane or teach a child basic programming skills, there are certain things to consider before choosing to develop a systems simulation. This article explores these considerations and provides practical guidance to support your decision making.

This post was first published on eLearning Industry.

From Building Content To Meeting Today’s Job Needs

Last month, I felt compelled to write about a trend I’ve been seeing in our industry: Doing less with analyzing and meeting instructional and performance needs and doing more with building content. I think this started happening when rapid development tools could make anyone into a learning practitioner.

This post was first published on eLearning Industry.