LEARNTech Asia 2014

LEARNTech Asia 2014

It is our desire that this conference provides an opportunity for Training Developers, L&D Specialists, Performance Managers, Educators and Technologists to connect and share their expectations, challenges and experiences in using new technologies to drive learning and performance in their organisations. LEARNTech Asia is the premier conference for Asia, because we need an Asian dialogue to this important challenge.

Be part of the conversation with a community of industry pioneers to discover tomorrow’s learning technologies, strategies and practices in this conference. We look forward to your participation in keynote discussions and interactive workshop sessions to explore the new learning universe.

David Yeo - Chairman, LEARNTech Asia Conference 2014

Featuring leading international speakers from 4 continents

LEARNTech Asia Conference 2014 boasts an international panel of speakers with deep field knowledge and expertise. They will review current thinking in education and training, map out trends and issues, and point us to future learning trajectories.


3 exciting Workshop Tracks

Track 1: Learning with Design
Track 2: Learning with Technology
Track 3: Learning with Leadership

In this conference, you will learn:

  • How to develop training crucial for success in this new millennium (Marc Prensky, USA)
  • The tools and tactics of designing training evaluation to meet stakeholder needs and achieve organizational goals (Jim Kirkpatrick, USA)
  • 50 transformational learning technology trends and innovations that will impact business and society (Professor Curtis Bonk, USA)
  • Effective and practical ideas to engage staff with online learning (Laura Overton, UK)
  • How to engage learners to help them become more accomplished individuals, and by extension, more effective employees (Marc Prensky, USA)
  • The frameworks to connect learning technologies with engaging pedagogy (Professor Curtis Bonk, USA)
    How to provide trainees and learners with experiential learning opportunities, in particular through visually engaging real-world simulations (Patrick Hollingworth, Australia)

This post was first published on eLearning Industry.

8 Reasons Why Experiential Learning Is The Future Of Learning

Experiential Learning Is The Future Of Learning

More than a hundred years ago, Hermann Ebbinghaus formulated the learning curve, which describes the relationship between memory and time. In a nutshell, it says that, during a lecture, if your absorption rate is at 100 percent on day one, there is a 50-80 percent loss of learning from the second day onward, which is reduced to a retention rate of just 2-3 percent at the end of thirty days.

This theory is even more relevant in today's world where attention spans have come down and learning sometimes is reduced to 140 characters!

How then can 'Experiential Learning' help overcome this situation?

We believe there are eight reasons why experiential learning is the future of learning.

  1. Accelerates Learning
    Repetitive Learning or learning by rote has long been replaced by 'Learning by Doing.' Experiential Learning methodology uses critical thinking, problem solving and decision making to deliver a training module. This has become an established method to accelerate learning.
  2. Provides a Safe Learning Environment
    Simulations use real life scenarios that depict several challenges, which a participant will eventually face after the course completion. It is only natural that mistakes happen during the course of learning, and using simulations is  like taking kids to a playground, and getting them to have fun, try new things and learn, in a safe controlled environment.
  3. Bridges the Gap Between Theory and Practice
    By moving beyond theory to the realm of "learning by doing,' the trainee gets a first hand experience of practicing what has been taught.  This plays a crucial role in retaining concepts and ideas.
  4. Produces Demonstrable Mindset Changes
    There are very few learning methods that can have a dramatic impact on the participant's mindset. Experiential Learning is one of them. Management guru Henry Mintzberg pointed out long ago that, "Leadership, like swimming, cannot be learned by reading about it".
  5. Increases Engagement Levels
    The high focus on collaboration and learning from each other benefits the participant as it increases engagement. On the other hand, since the participant is immediately involved in the problem solving activity or event, the level of ownership of the outcome is high.
  6. Delivers Exceptional Return on Investment (RoI)
    Experiential learning is personal and effective in nature, influencing both feelings and emotions as well as enhancing knowledge and skills. It goes beyond classroom learning and ensures that there is high level of retention, thereby delivering exceptional RoI over a traditional learning program.
  7. Provides Accurate Assessment Results
    Assessing the effectiveness of the training program in terms of the benefits to the trainees and the company is a crucial element of any learning program. Most assessments are data driven and traditional tools use tests to measure effectiveness. When it comes to experiential learning programs, it is extremely difficult to gather data, which can be used for assessments. This is where analytics come in. When combined with simulations and gamification, experiential training products become a powerhouse of data, which can be used to deliver assessments results accurately across cognitive learning, skills affect and objective results.  The analytics engines in these simulations record, analyze and provide a detailed report on the participants’ interaction throughout the simulation.
  8. Enables Personalized Learning
    In order to enable personalized learning, every program needs to enable a journey through the following phases: Assessment, teaching and learning strategy, and curriculum choice. Experiential learning methodology is highly effective in meeting these requirements to enable personalized learning. It is a radical departure from traditional learning methods and takes the learning beyond the classroom. The participants set their own learning pace. By combining technology and simulations with experiential learning, companies are making this concept available anytime and anywhere, across multiple devices.  This has introduced the concepts of flipped classroom, where the learning goes to the students and not the other way.

LEARNTech Asia Conference 2014

LEARNTech Asia Conference 2014

Mr Rajiv Jayaraman is one of the speakers at LEARNTech Asia 2014. LEARNTech Asia 2014 will be held in Singapore at the Marina Bay Sands (13-14 November 2014). The topic he will be speaking on is “Designing Immersive Games for Experiential Learning”. For more information on the conference, please visit http://learntechconf.com/.

This post was first published on eLearning Industry.

Virtual Worlds – Simulation or Reality?

"Virtual Worlds – Simulation or Reality?" by Deslie Ann Osborn

Vocational education in Australia is focused on workplace learning – learning that either occurs in the workplace or in a context that emulates or simulates the workplace environment. The types and formats of simulated environments are many and varied – some take the form of written case studies, scenarios and role plays while others play out in simulated training rooms with equipment and life-like mannequins – the ultimate goal being to assist the learner to learn the skills necessary for work. And these simulations are for the most part successful at achieving the goal – except for the real world experience that comes from interacting with real people in real time.

The virtual world does ‘represent the behaviours and characteristics of one system through another’ and enables ‘the act or process of pretending’ – some key characteristics of simulation. But it’s in the online interactions inside the virtual world that the line between simulation and reality becomes blurred. Is it still a simulation when the interactions are no longer ‘staged’? They are real. Real interactions between real people – completely spontaneous and ‘in the moment’, occurring in real time. Is it then reality? And why does it matter?

If what we are trying to achieve is as close to reality as possible for the most genuine of learning experiences where workplace learning is not an option, then surely virtual world environments are the ultimate in educational spaces. There are barriers to this type of learning, but from our experience, virtual worlds are a serious contender for high quality, simulated, reality learning.

Ms Deslie Ann Osborn is one of the speakers at LEARNTech Asia 2014. LEARNTech Asia 2014 will be held in Singapore at the Marina Bay Sands (13-14 November 2014). For more information on the conference, please visit http://learntechconf.com/.

LEARNTech Asia Conference 2014

This post was first published on eLearning Industry.